Hello and welcome to my portfolio

I'm a junior game designer passionate about challenging games, and thoughtful design. I spend a great deal of time designing characters, building character backstories, and creating lore. For this reason, I focus my time primarily on designing, building, and scripting characters, levels, or worlds filled with exciting characters, features, and narratives.

Team-Based Projects

Projects I worked on while studying how games function when designed in large groups. In several of these games, I served multiple roles, sometimes uncredited, to learn about the life-cycle of bringing a game to market.


Game Analysis Design Interest Group (GADIG)
at George Mason University

2D Puzzle Game

My contributions: Game Design

2D Platformer

My contributions: Dialogue & Narrative Writing

Adventure/Action Game

My contributions: Narrative Design

Strategy Game

My contributions: Level Design


George Mason University Class Projects

Adventure/Action, Boss Battle Shooter Game

My contributions: Level Design, Screens: Score UI, Victory, and Defeat, Projectile artwork and Sound Effects (SFX)

Top Down 2D Dungeon Crawler Game

My contributions: In charge of Level Design, Enemy and Item Placement, All Lore Writing, Dialog, and QA Testing


“Ghost Squared” Team

Puzzle, Game-Show

My contributions: Design and Content Creation (all text in game including Narrative, questions, etc.)

2D, Runner

My contributions: Design, Project Management