Hello and welcome to my portfolio
I'm a junior game designer passionate about challenging games, and thoughtful design. I spend a great deal of time designing characters, building character backstories, and creating lore. For this reason, I focus my time primarily on designing, building, and scripting characters, levels, or worlds filled with exciting characters, features, and narratives.
Team-Based Projects
Projects I worked on while studying how games function when designed in large groups. In several of these games, I served multiple roles, sometimes uncredited, to learn about the life-cycle of bringing a game to market.
Game Analysis Design Interest Group (GADIG)
at George Mason University
2D Puzzle Game
My contributions: Game Design
2D Platformer
My contributions: Dialogue & Narrative Writing
Adventure/Action Game
My contributions: Narrative Design
Strategy Game
My contributions: Level Design
George Mason University Class Projects
Adventure/Action, Boss Battle Shooter Game
My contributions: Level Design, Screens: Score UI, Victory, and Defeat, Projectile artwork and Sound Effects (SFX)
Top Down 2D Dungeon Crawler Game
My contributions: In charge of Level Design, Enemy and Item Placement, All Lore Writing, Dialog, and QA Testing
“Ghost Squared” Team
Puzzle, Game-Show
My contributions: Design and Content Creation (all text in game including Narrative, questions, etc.)
2D, Runner
My contributions: Design, Project Management